Folk of Waterdeep
Bardic Folk
The Masked Minstrel
(CG hf B4; DEX 17, INT 16, CHA 17)None know the true name of this mysterious lady of the evening who frequents Jester's Court in Castle Ward. She can be found there on warmer evenings, playing a harp, lyre, or lute. She has a pleasant singing voice, and always appears masked. She entertains clients nearby on the wooded slopes of Mount Waterdeep. Some say shes a Harper agent, others that she's demented or some sort of spy for a foreign realm. Her true origins, aims, and past remain obscure.
Disreputable Folk
Hala Myrt
(NE hm F5; ST 16)Hala Myrt, a fat, resentful man, spends most of his days sitting on a barstool at the The Grinning Lion tavern, as a contact for the fence Orlpar Husteem. He is a wary man and carries a capsule of dream sauce in his hair. If he bites it, he'll fall instantly into a slumber of wild, swirling dreams from which he can't be roused for ld6 days. During this time, even magical means wont arouse him or enable others to learn things by compelled questioning or mind-reading.
Guildmasters
Brathan Zilmer
(LG hm F5;ST16, INT 16, WIS 16, CHA 16)Brathan, Guildmaster of the Fellowship of Innkeepers and proprietor of The Pampered Traveler inn in Castle Ward, is solemn, wary, and darkly handsome. Brathan is the last survivor of an adventuring band slaughtered by a mage it attacked in a northern ruin. The mage, a horned man in purple robes who called himself Zulorr Thaeran, swore hed slay every last one of them slowly and painfully (though that was two decades ago). Brathan is always alert for some sign that the mage has found him at last and is coming to torment and slay him.
Kriios Halambar
(LN hm F0; DEX 18, INT 18)Kriios, guildmaster of the Council of Musicians, Instrument-Makers, and Choristers, is a matchless lutemaker and a skilled harpmaker. He is the proprietor of Halambar Lutes & Harps in Castle Ward. Kriios is habitually expressionless and has unusual, large, black-pupiled eyes. He is a very wealthy snob and a severe critic of musicians. He holds himself as too exalted to arrange music for a noble's feast, but is a supplier of instruments to many musicians who must play at such feasts to make a living.
Merchant Folk
Aglatha Shrey
(LN half-ogre female F5; ST 18/74).
Aglatha is an order clerk for the Aurora's Shop in Dock Ward, and enjoys participating in tavern brawls - her specialty is throwing men bodily through doors, windows, or tables.
Alard Belaerl
(NE hm F3/T4)A tall, gaunt, hatchet-nosed man with a nasal voice, Alard uses his dancers as spies, selling information about rich visitors to thieves.
Albaeron Halembic
(LN hm F3)Although Albaeron is grizzled and elderly, he is a skilled helmsman and navigator.
Aldaeguth
See WinestabAllet Tzuntzin
(CG half-elf f W9; DEX 18, IN 18, CHA 17)Allet is a half-owner of The Misty Beard tavern in North Ward. She is slim, lithe, and dark-eyed, and has many suitors. Her will of steel is hidden under soft speech. She is firmly loyal to her sister, Vindara Tzuntzin. She plans to marry into a noble house or found her own clan of magic-wielding half-elves, someday. Allet owns and wields many wands.
Amaratha Ruendarr
(NG hf F4; ST 16, INT 16, WIS 16, CHA 16)Amaratha is the charming and beautiful proprietress of The Jade Jug inn in Castle Ward. An adventuress who retired when a lich's curse destroyed her right arm (her swordarm) and prevented any known magic, thus far, from regenerating it, she has put her money into running Waterdeep's most luxurious inn. Amaratha runs the Jade Jug as the sort of place shed like to stay in - and does, as a guest, when it's not full. She has a perfect memory and makes a point of learning the names and details that guests want to give her, so that she can take an interest in their doings and make them feel important on their next visit. This ability has made her very useful to the city watch on many occasions. Although her profit margin is small, she grows steadily wealthier, as word of mouth makes the Jug a more popular place, despite its prices, year after year. The Jade Jug is already the place for visiting nobility to stay, or for Waterdhavian nobles to stay while their villas are being rebuilt, repaired, or simply cleaned up after a particularly successful party.
Amasanna Vumendir
(NG hf F0 DEX 18, INT 18, WIS 17)Amasanna is the proprietress of Dacer's Inn in Sea Ward. She was born to slave parents from Chult, who escaped from Calishite slavery. This is why she has dusky skin and a hatred of Calishites and slavers. She is agile and energetic, speaks seldom, but sees and knows all. She uses hand gestures with her well-trained staff, who love her and are utterly loyal to her.
Ansilver the Locksmith
(LG hm P5 of Gond; DEX 18, INT 18, WIS 17)Ansilver keeps his status as a priest of Gond secret even from other clergy of Gond. He is the proprietor of The Golden Key Locksmiths shop in Castle Ward. Although elderly Ansilver remains alert. He wears thick spectacles, and has a sharp-beaked nose and a habit of always humming to himself. Ansilver is a wealthy landowner, and has many holdings in South Ward and in the farmland east of Waterdeep.
Arathka Ruell
(CG hf P14 of Selune; DEX 16, INT 16, WIS 18)Arathka "Rella" Ruell is the wife of Dandalus Ruell, co-owner of The Old Xoblob Shop. She worships from her rooftop bower and is the secret hand of the lady in Waterdeep (as opposed to the well-known priestesses of the House of the Moon). She sponsors and aids many adventurers, and has acted as den mother to such famous bands as the Company of the Caltrop and the Flamehurling Five.
Arleeth Harmeth
(NG hf F1; DEX 17, CHA 17)Arleeth is one of the co-proprietresses of the House of Pride Perfumes.
Arnagus the Shipwright
(LG hm F7; ST 17, DEX 16, CON 17, INT 17, WIS 17, CHA 16)The wealthiest, and probably the most skilled, shipbuilder in Waterdeep, Arnagus is a very influential member of not only his guild but of trade matters throughout the city. He is friendly to all, but says little, and keeps out of the public eye as much as possible. His sharp gaze misses little, and he has been known to report thieves, smugglers, murderers, and the like to the city watch.
Asiyra Boldwinter
(LE hf P3 of Loviatar)Asiyra eyes all guests for possible converts/targets/fellow devotees, but otherwise keeps her faith secret (though some have heard her whip in the cellars, late at night). Her outward manner is one of upper-crust, noble dignity but like many devotees of the Mistress of Pain, she wears a blood-burrs belt under her gowns that sometimes betrays her devotion.
Auldenuth Orbrymm
(NG hm F5 retired)Auldemuth is a master forger, but is retired.
Balaghast Brightlingar
(NG hm F8; ST 17, WIS 16, CON 16)The proprietor of the Pilgrims' Rest inn in Sea Ward, Balaghast is a gruff, hardworking retired mercenary. His manner conceals kindness and willingness to help those in need.
Balarg "Twofists" Dathen
(CN hm F5; ST 17, DEX 16, CON 16)Twofists, the proprietor of The Red-Eyed Owl tavern in Castle Ward, is prone to brawling and wenching with equal vigor and noise. He is bluff and bristle-bearded, with long, unkempt red hair. His rough voice is often heard calling out coarse jests to tavern patrons, and his arm has a deadly aim with hurled platters or tankards. He is always willing to pitch in to a fight.
Balthorr "The Bold" Olaskos
(NE hm T8; ST 16, DEX 17, WIS 16, CHA 16)Balthorr is the loud-voiced and friendly proprietor of Balthorr's Rare and Wonderful Treasures in Castle Ward. His hail-fellow well-met, sincere attitudes are belied by the fact that he secretly fences stolen goods and is sympathetic to the Shadow Thieves (the outlawed Thieves Guild).
Barl Shardrin
(CN hm F3)Barl is a quiet, attentive, polite man who can reveal much about Waterdeep to anyone who bothers to sit and talk with him.
Beliarge "Old Boar" Maduskar
(LN hm F8; ST 17, Con 16)Beliarge, known as "Bel" to his friends, is the proprietor of The Swords' Rest tavern. This wary old warrior is grizzled and stout, but still capable.
Braum Pelauvir
(LG hm F6; ST 17, DEX 16)Braum is proprietor of Pelauvir's Counter store in South Ward. Braum, who is tall, beefy and jovial, has a memory decades-long and sharp with detail. He has largely retired from battle.
Brazaun of Baldur's Gate
(CN hm F0; DEX 18, INT 18, CHA 16)Brazaun, a feast cook for hire of brilliant skill, is noted for his savory pastries and wine-flavored ices. His lowest fee is 100 sp/night, payable in advance - plus, of course, the cost of the ingredients he requires. These ingredients typically cost about 10 sp/guest, and must be laid in by his client, not by the quick-tempered, dashingly handsome Brazaun himself. Brazaun is given to dancing and singing as he works in the kitchen. He's a ladychaser and tippler of legendary capacity.
Bulaedo "Fists" Ledgileer
(NE hm F5; ST 18/l2, CON 18; 70 hp - the maximum number possible)During Bulaedo's career as a warrior, he was poisoned many times, so is 40% likely to be immune to any poison used on him.
Calathia Frost
(CG hf F9; DEX 16, CHA 17) The Mermaid's Arms is run by Calathia Frost, a handsome and winning lady with a gorgeous, throaty voice. She usually keeps to herself and does her job, but will not condone any activities that she considers evil going on in the inn. She keeps her favorite long sword (a long sword +2) and a suit of chain mail in a cedar chest at the foot of her bed, underneath some blankets.Callanter Rollingshoulder
(NE hm F1; ST 16, CON 17)Callanter is the proprietor of The Sleepy Slyph tavern in Castle Ward. He is tall, fat, and dresses in Calishite silken finery, with gold bells on the ends of his huge mustache.
Cathal Sunspear
(LN hf F0; INT 17, WIS 16)This cultured, middle-aged counter clerk of the Castle Ward outlet of the Aurora's retail chain was born to a wealthy family of Tethyr. Cathal is now an investor deeply interested in the behind-the-scenes deals of guilds and noble families.
Cheth Thanion
(LN hm F4; ST 16, INT 16, WIS 16)Cheth, proprietor of The Wandering Wemic inn in Sea Ward, devotes his life to building his inn into a special place. He is big and burly with blond hair and broad shoulders. Although he conveys an easygoing nature, he is far more alert than he seems, and never forgets a face or any debts or cheating.
Chuldan Helmstar
(CN hm T4)Chuldan is a sly man of many secrets. He reminds some of a fox or a weasel.
Dandalus "Fire-Eye" Ruell
(CG hm F14; ST 18/02, DEX 17, INT 16, WIS 17, CON 16, CHA 16)This fat, jolly balding bearded proprietor of The Old Xoblob Shop always has bulging pockets and always carries on his person the following magic: a ring of free action, a ring of spell turning, a greenstone amulet, 2 potions of extra-healing, an elixir of health, 2 iron bands of Bilarro spheres, and 6 beads of force. He may well carry more magic and definitely has an invisible broad sword +3 somewhere near at hand.
Darion Sulmest
(LN hm F0; DEX 18, INT 17, WIS 17)While he is spokesman for the Order of Cobblers & Corvisers, Darion is also the proprietor of his own very expensive, but top-quality, shop in North Ward. Darion is sometimes sarcastic, extremely wealthy, and handsome. He is rumored to have several noble ladies as intimate companions and to hold the ear of the Lords of Waterdeep. Darion is secretly a wistful would-be adventurer who always likes to hear tales of danger. He sometimes sponsors adventuring bands.
Daunt Buirune
(CN hm T13, ST 16, DEX 18, INT 16)Daunt Buirune is retired from thieving and is now the proprietor of the Red Gauntlet tavern. He is silent, watchful, and always pleasantly wary.
Delborggan the Blade
(CG hm F9; ST 17, WIS 17, CON 17)Delborggan is a grizzled, one-eyed ex-adventurer. Formerly he was a famous hero of northern exploration who led the men of Lith through many monsters and icy perils to reach isolated Snowkeep. He is a man driven to adventuring by grief (as he says, "For it is an ill thing - a heavy thing - for a boy to be not loved by his father"), who now views the world with buoyant, if cynical, good humor. As the proprietor of The Riven Shield Shop in Trades Ward, he's always armed with magic items, including (under his eyepatch) a waiting magical eye-cusp that can spout beams of fire when he desires.
Dessra of the Dark Desires
(CN hf F2; DEX 16, CHA 16)Dessra of the Dark Desires is a courtesan at The Purple Palace.
Dlarna Suone
(LN hf F2; ST 16, INT 17)Dlarna Suone is the chief guild buyer and seller for the Vintners (et al,) Guild. She resides at their headquarters, The House of Good Spirits. Sharp-tempered and sharp-witted, she is quick to size up a person and to smell deceit. Her hobbies are breeding cats and racing horses. (She likes to be in the saddle.)
Doblin Gounar
(CN hmT3; DEX 16, IN 16)Doblin, proprietor of Gounar's Tavern in Sea Ward, is a cold, self-important, cruel and arrogant man of cutting manners and an open lack of caring for others.
Eaengul Skullcrown
(NG hm F4; ST 17, CON 18)A gentle, balding giant of a man, Eaengul Skullcrown is descended from a now-fallen noble family of Amn. He is now the proprietor of the Friendly Flounder in Dock Ward. Hes reputed to have a natural talent for seeing the auras of magical items and enchantments.
Eiraklon Marimmatar
(LN hm F9; ST 17, DEX 17)As housemaster (security chief) of The Gentle Mermaid in North Ward, Eiraklon oversees the daily running of the place, but is seldom seen by patrons. He suspects that shady money backs the Mermaid, but dares not try to investigate. His suspicions have arisen because there's so much money passing through the Mermaid, and its spending is never questioned by anyone. Eiraklon also has the constant feeling of being watched. Xanathar (the beholder crime lord of Waterdeep) wants an unwitting, respectable agent doing his best for the Mermaid, and so Eiraklon has a free hand in hiring and managing in order to make the Mermaid the best possible place of its kind. His efforts make the Mermaid profitable in its own right and a means of attracting into the city wealthy folk who can then be fleeced.
Elguth Iramblin
(CG hm F1)Elguth is the stableboy at The House of Good Spirits, and an expert guide to the gambling houses and festhalls of Waterdeep. He is a member of the Vintners (et al.) Guild.
Evethe Untusk
(CG half-elf f F4; DEX 18, CHA 17)Evethe is a dancer, bartender, escort, and part-owner of the Copper Cup. She is known for her love of music, especially elven songs and human ballads about elves.
Feldyn Goadolfyn
(NE hm T8; DEX 17, INT 17)Feldyn is the non-descript-looking, cold strategist who is the owner of The Old Monster Shop. He has been described as a dangerous, patient enemy.
Felstan Spindrivver
(CG hm F4; ST 16, INT 16)Felstan is the amiable keeper of the Cliffwatch Inn in North Ward. He is quick to help adventurers and a great fund of free lore to lodgers on the talk of the city and adventuring deeds.
Felzoun Thar
(CN dwarf m F6; ST 17, WIS 17, CON 18)Felzoun is the proprietor of Felzoun's Folly tavern in Trades Ward. He is a loud-voiced, incredibly energetic host who is always bustling about. He fears no one and always carries two throwing axes under his apron. Felzoun is bristle-bearded and balding, with a red face and red beard.
Filiare
(LN hm F5 now; ST 16, INT 16, CHA 16)Filiare, a jovial ex-mercenary, is the proprietor of the Inn of the Dripping Dagger in Trades Ward. He has been known to show kindness to adventurers and mercenaries down on their luck. He is also the father confessor to, and sometime intimate friend of, many unhappy noblewomen of Waterdeep.
Gelfuril
(CG hm P6 of Tymora)Gelfuril is a retired priest of Tymora.
Gordrym Zhavall
(LN hm F4;ST16, DEX 16, WIS 16)Gordrym is a calm, expressionless man who is second guild buyer (after Dlarna Suone) for the Vintners (et al.) Guild. He resides at their headquarters, The House of Good Spirits. He is secretly a gambler and heavily in debt. Gordrym is a known master blender of wines.
Gothmorgan Ilibuld
(CG hm F2;INT 18)Gothmorgan is the proprietor of The Singing Sword tavern in Castle Ward. He is a likable former adventurer who retired when he found the sword (of the tavern's name) in a monster-haunted ruin. Gothmorgan is tall and polite. While he is always watchful, he is known primarily for his dry humor. His wealth increases daily.
Gulth Djanczo
(NE hm T7; DEX 17)Gulth is the proprietor of The Full Cup tavern. A nasal-voiced, coldly polite weasel of a man, he probably has hidden magic items on his person for defense.
Guthlakh "Hands" Imyur
(LN hm F7; ST 1B/00, CON 16)Guthlakh stands more than six-and-a-half feet tall, with corded muscles and a battered, sword-scarred face. He is the proprietor of The Sailor’s Own, a dockside tavern in Castle Ward. His demeanor is slow and deliberate, and he seldom smiles.
Hahstoz Baerhuld
(NE hm T6 now; DEX 18)Hahstoz is the crooked proprietor of the Golden Horn Gambling House in Trades Ward. A dark-haired and complexioned, habitually expressionless man, he moves with a silent grace.
Halidara Urinshoon
(LN hf F1;DEX 16, CHA 15)Halidara, who is the owner of the Three Pearls Nightclub, an exotic dancer and a shrewd investor, lives a life of luxury and party-going in the city's North Ward and partakes often and heavily of chocolates and amberjack sherry.
Hilmer
(LN hm F9; ST 1B/00, DEX 18, INT 17, CON 16, CHA 16)Hilmer is a master armorer and proprietor of his own shop in Castle Ward. Although he is now retired, as an adventurer he was known to have explored Myth Drannor and much of Undermountain. He is tall with broad shoulders. He is known to be just, honest, and soft-spoken. He is a close friend of suspected Lords Durnan and Laeral.
Ildar Orsabbas
(CE hm F0)Ildar, the stout, fun-loving, slightly pompous proprietor of Orsabbas's Fine Imports in Trades Ward, is nicknamed the "Duke of Darkness" for the masked, sinister guise he wears to nobles feasts. While he is wearing this costume, he loves to threaten, dance, and seduce. He goes to such feasts partly to sample the tapestries, wines, and perfumes that he has been known to fence - a trade that has earned him his other nickname: "Fingers."
Ilintar Belereth
(CG half-elf m F6; ST 17, DEX 17, CHA 16)Ilintar is a dancer, escort, bartender, and partowner of the Copper Cup. He sees all but says little.
Ilitel Harmeth
(CG hf F1; DEX 18, CHA 16)Ilitel Harmeth runs the House of Pride Perfumes in Dock Ward.
Immithar "The Glove"
(CN hm T6; DEX 17, INT 17, CHA 16)Immithar owns and runs The Blue Jack tavern in Castle Ward. He is a fast-moving and quick-witted fellow who is known as a joker, a good strategist, and a good judge of character and consequences. He is also an expert mimic. He retired from thieving, and now invests in shipping and rental rooms.
Jathaliira Thindrel
(CN hf F0; DEX 18, INT 17, CHA 16)Jathaliira is the petite, pert, and always-bustling proprietress of the House of Purple Silks festhall in Sea Ward. She is sharp-tempered but passionate, middle-aged, and wealthy. She has built up a large fortune (almost a million sp in ready cash) by shrewd investments in Waterdhavian companies and by carefully purchasing valuable city real estate. (The real estates value is close to another four million sp.) She has arrangements with the Watchful Order to rescue her in the case of kidnapping and ransom, when she calls them by means of a certain magical bell that she wears in her hair. Each use of the bell costs her 40,000 sp, but shes only had to use it twice. Each time she seized more than the fee from her would-be captor. Jathaliira can also call on her bouncers and her friend, Khelben Arunsun, for support and protection.
Jalyth Hlommorath
(NG hf F1)"Mother" Hlommorath is fat, bustling, and gossipy. Any secret told to her is all over the city within the day.
Janess Imristar
(CN hf F3; INT 16)Janess Imristar owns and runs The Spouting Fish tavern. She is a short, mousy loud-voiced woman who is always bustling. She is quite fearless.
Jhandril Neth
(NG hf F2; DEX 17, CHA 14)Jandril is a dancer, escort, bartender, and part-owner of the Copper Cup. She is known for her frequent changes in her (rather impassioned) relationships with her intimate friends, which usually end in tempestuous fights in which many things get broken.
Jhant Daxer
(LE hm T9; DEX 18, INT 17, CHA 16)Jhant, a wary, sharpfeatured, fox-like, unpleasant and ruthless man, is officially owner of The Gentle Mermaid in North Ward. He is actually a front man for the beholder crime lord Xanathar. Before becoming Xanathar's agent, Jhant was a caravan owner and moneylender operating out of Baldur's Gate, although it is not a well-known fact in Waterdeep. Jhant runs smuggling, money drop, kidnapping, and goods reallocation errands for Xanathar, and is seldom at the Mermaid.
Kaeroven "Smiles" Yuluth
(NE hm F8)Kaeroven "Smiles" Yuluth is the proprietor of The Thirsty Sailor tavern in Dock Ward.
Kathiliira Salarth
(CG hf T4; DEX 17, INT 18, CHA 16)Kathliira is a famous hire cook who goes to a client's kitchen and whips up the food for a feast with ingredients already laid in. Her sweets are legendary up and down the Sword Coast, but Elminster and Khelben "Blackstaff" Arunsun both agree her soups are her true masterpieces. They're the best they've ever had on any world! Kathliira's fee is always 200 sp/night. Often common folk join purses together to hire her for a house party, whereas most hire cooks only cater to the wealthy and noble.
Khalou Mazestar
(CG hf F3; ST 16, INT 16)Khalou is the fat, talkative, wise-cracking lady bartender of the Jade Dancer. She loves to talk to guests, and is known as a great source of jokes, information on current fads and interests among the young, and gossip about Waterdeep's rich and noble folk - especially envious talk of gems and extravagance.
Leilatha Subraira
(CN hf T6; DEX 17, CHA 15)Leilatha, a courtesan at The Blushing Mermaid, is an escaped slave from Chult who gave her Calishite masters the slip in Waterdeep long ago and killed them when they came looking for her. Her entire body is covered in tattoos. She keeps her skin oiled except when creeping around rooftops at night to go thieving.
Lhaerhlin Masram
(LN hm F8; ST 16)Lhaerhlin is the affable but stone-faced proprietor of The Raging Lion inn in North Ward. A tall, stout man of many secrets, he always wears a ring of spell turning and a ring of lightning (equal to a wand of lightning).
Morathin "Hooks" Belmonder
(LN hm F0; ST 17, DEX 17)Morathin is a burly hearty man skilled at butchery. He is an expert, strong-stomached judge of musculature, and the type, age, and condition of meat. (He can tell diseased meat with 88% accuracy and tainted/poisoned meat 94% of the time.) Morathin is Second Knife of, and public contact for, the Guild of Butchers. He makes over 400 sp clear profit on a typical business day and is considered a very rich man.
Mril Juthbuck
(CG half-elf f F4; INT 16, CHA 16)Mril is the counter clerk at the South Ward Aurora's outlet. She loves drinks, jokes, and dancing, and is friendly to all.
Munzrim Marlpar
(LN lizard man m F6; ST 16, IN 16)Rare among his kind for his intellect and nine foot height, this dignified, fearless individual tends bar at The Misty Beard tavern in North Ward. Munzrim is sensitive and caring. He's a keen study of human life, and is great friends with a spectator named Thoim Zalamm. Human females have begun to interest him - and he has befriended not only his employers, but several regular patrons.
Naneethil of the Sword Tattoo
(NG hf T3; DEX 16, CHA 16)Naneethil, a courtesan at The Purple Palace, is famous for the tattoo of a vertical sword, hilt uppermost, that runs down her front from throat to crotch. It is not actually a tatoo, but a brand, forcibly bestowed on her by orc slavers intending to sell her to Thayan buyers. She escaped them years ago.
Olhin Shalut
(LN hm F4; ST 16, WIS 17)Olhin Shalut, a wealthy investor and retired adventurer, is the proprietor of the Ship's Wheel tavern in Sea Ward. He is old, affable, and pompous. He always wears or carries a ring of blinking, a ring of protection +3 a rod of lordly might, an iron bands of Bilarro sphere, and a short sword of quickness (+2). He also owns other magic items, which he will use when expecting trouble.
Ongamar Tathloon
(LN hm F9; ST 18/00, CON 17)Ongamar tends bar in the Bowels of the Earth tavern and is the friend and confidant of the owner, Blazidon "One-Eye". He is eventempered, bald, and incredibly muscular. He wears two gold earrings an earring of spell turning, which functions as the magical ring of the same name, and an earring of protection +3 which also functions as the ring of the same name.
Orblaer Thrommox
(NE hm F6; ST 18/04)Orblaer is fat and wears a full beard. He runs the Red Sails warehouse.
Orgula Samshroon
(LG hf F0; INT 17, WIS 17)Orgula is the counter clerk of the Trades Ward outlet of the Aurora's Realms Shop catalogue retail chain. She is a stout, middle-aged motherly sort, whose easy manner and encyclopedic knowledge of the Realms - and of Aurora's stock - have made her famous among patrons. She never forgets a face and has a perfect memory for details of dress and description. She serves as a Harper contact and one of many sets of eyes for Piergeiron.
Orloth Theldarin
(NG hm F0; DEX 17, INT 17, CHA 17)Orloth is the counter clerk for the Sea Ward outlet of the Aurora's retail chain. He is a man of effeminate manners (tempered with tact and courtesy) who
has superb taste and the knack of recalling colors precisely even when seen only once and long ago.
Osbrin Selchoon
(LN hm F3; ST 16, WIS 16)Osbrin is the fat, very short, red-faced proprietor of Selchoun's Sundries shop in Sea Ward. He always seems out of breath, but has a rolling gait and an energetic, cheerful nature.
Shalanna Duthmere
(LN hf F1)Shalanna Duthmere is a pale, worn-looking lady from Daggerford who directs her six daughters in running the inn. She is a widow and is very tight with money. She secretly dreams that a dashing, handsome adventurer will ride in someday and make her happy for the rest of her days. The beauty of her teen-aged daughters makes it more likely that any dashing heroes will go for them instead.
Noble Folk
Galinda Raventree
(CN hf F0; DEX 16, INT 16, CHA 16)This catty young noble of House Raventree is devoted to festive frivolity, fighting with her social rivals, and sampling as many young men as she can entice into her reach.
Orlpar Husteem
(CE hm T4; DEX 17, INT 17)Orlpar is the bored, thrill-seeking, cunning younger brother of Orbos Husteem, head of the House Husteem noble family. From his house on Golden Serpent Street, he operates as a fence, dealing largely in spices, scents, wines, and various potions, but occasionally in large and unique thefts. Unbeknownst to almost everyone in Waterdeep, Orlpar has connections to the beholder Xanathar, who has given him a small death tyrant (an undead beholder, missing several of its eyes) to defend his vaults, which have sewer tunnel connections to areas used by Xanathar s organization. Orlpar probably also has a hired mage and magic items to defend himself with.
Sword Folk
Blazidon "One-Eye"
(CN hm F6 now; ST 16)This veteran warrior comes out of retirement from time to time, but spends most of his days uniting - for a small fee - hireswords with caravan masters and others wishing to hire them. By day he's usually to be found sitting on a stool in Virgin's Square, where the fighting men have learned to gather. By night, he's busy in one of the private rooms of The Bowels of the Earth tavern in Trades Ward - which he owns, although few in the city know that-or making the rounds of other taverns and inns, looking for warriors who need work. One-Eye is grizzled, hairy and stout with thickly muscled forearms that brand him as a fighter from far off. He always wears a ring of the ram and a vampiric regeneration ring and carries at least one potion of superheroism and one of extra-healing.
Ilmairen Arnskull
(LN dwarf m F6; ST 17, CON 17)Ilmairen, a fat, dark-eyed dwarf, acts as a contact with his friend Jaerloon Bucklebar for dwarves visiting Waterdeep. He works from the dining room of The Raging Lion inn in North Ward. He is a skilled whittler and mimic, and has often been known to sing as sweetly as any human soprano as he parodies a singers performance.
Jaerloon Bucklebar
(LG dwarf m F7; ST 16, DEX 16, CHA 16)Jaerloon, with his friend, Ilmairen, acts as a contact for dwarves in Waterdeep from a base in the dining room of the Raging Lion inn in North Ward. He is a white-bearded, weather-faced but kingly dwarf, who is a skilled whittler and wrestler. Jaerloon is uncannily adept at striking missiles out of the air or catching them (consider his DEX to be 21 when dealing with missiles).
Loene
(CG hf F9 now; ST16, DEX 17, CHA 16) See Main Article: LoeneLoene, a graceful, sensuous former pleasure girl, was rescued from slavery by the Company of Crazed Venturers. She won a place in their ranks, and later became a gambler, adventuress for hire, and the lady love of Mirt. Today she is a rich landlord in the city. She still trains warriors and can be hired as an adventuress for 2 sp/day. She wears a ring of spell storing holding dispel magic, fly, sending, and wall of force. She has large hazel eyes, a magnificent tawny body and dark blonde hair. She will use the sending to call on the mage Nain Keenwhistler for aid when her life is in peril.
Mrorn "Blackbracers" Halduth
(LN hm F6; ST 17,DEX17,CON17)Mrorn's nickname comes from the bracers he never removes, which are black-hued bracers of defense AC2. He leads the seven bouncers at The House of Good Spirits, and is a calm, no-nonsense, untalkative man of quiet voice and iron strength.
Myrmith Splendon
(LN hm F9 now; ST 18/04, WIS 16)This noted weapons tutor makes a good living training all who pay his fees in the expert use of weapons. Myrmith is always alert, and it is said he never sleeps and can see behind him. Myrmith, who is a very strong man, is an ex-adventurer and mercenary who accumulated quite a few magic items and gold pieces before settling down in Waterdeep. He also picked up many powerful wizards up and down the Sword Coast North as friends.
Wizard Folk
Azibar of the Seven Skulls
(NE hm W9)Azibar is known for the enchanted flying skulls that are always with him, darting and hovering - and spitting spells at his foes.
Beradyx Halfwinter
(LN hm W9)A fat and lazy wizard who enjoys good wine, ale, and cheese, Beradyx pursues spellhurling for hire in the safe confines of a city. He hires out for only non-combat and legal situations. His spells are few and his Art weak, earning him the contempt of other mages. He works as the transportation mage for Aurora's Shop in Dock Ward.
Cathalishaera
See Main Article: Cathalishaera (CN hf W10; DEX 17, INT 18)Cathalishaera, the reclusive, shy owner of The Jade Dancer, loves to animate the famous dancing statue for which her establishment is named, but would never dare to dance in public herself. She is a one-time apprentice of Kappiyan Flurmastyr who once sought adventure but withdrew in terror from the dark magic of baatezu to a life of hiding and using her magic for small things. She secretly dreams of meeting a brave, loving, young wizard to protect her and to taste adventure with him again.
Dhaunryl Zalimbar
(NG hm W10; INT 18)Dhaunryl Zalimbar is the tall, kindly, gangling and rather shy service-mage of the Trades Ward outlet of the Aurora's retail chain. A studious sort with little taste for danger or adventure, Dhaunryl is a collector and student of heraldic devices. He sketches all badges, crests, and escutcheons he sees in Waterdeep, as well as noting down and memorizing most of the mottoes he encounters.
Felibarr Blacklance
(CE hm W12)Felibarr Blacklance is the developer of the blacklance blast beam spell. He is a cruel killer.
Hlondaglus Shrim
(NG hm W9;INT 18, WIS 18)Hlondaglus is a short, shy ugly little man with misshapen features and one wooden leg. He is fiercely loyal to the Ruells (Arathka Ruell and Dandalus Ruell).
Jannaxil Serpentil
(NE hm W14; INT 18)This cold, much-hated bookseller, proprietor of Serpentil Books & Folios, and fence is a coward born long ago in rural Amn who early on discovered how to make potions of longevity and then killed the man he learned that lore from. He's gathered much magical lore over the years, and has summoned baatezu, trained and magically bound various guardian creatures, and collected the following magical items that he carries on his person or keeps near at hand in his office: a wand of paralyzation, a brooch of shielding, a bag of dust of tracelessness, a pair of eyes of minute seeing lenses, a pair of gauntlets of ogre power, a pair of gauntlets of swimming and climbing, a hat of disguise, several jars of ''Keoghtom's ointment, a necklace of adaptation, a periapt of proof against poison, and a collection of an unknown number of Quaal's feather tokens''. Jannaxil also possesses an unknown number of spellbooks and other magical items, hidden in a cache somewhere underground in Waterdeep.
Jhambrote Harkhardest
(LN hm W9)Jhambrote Harkhardest is the proprietor of The Ship's Prow inn.
Kappiyan Flurmastyr
(NG hm W11; INT 18, CHA 16) See Main Article: Kappiyan FlurmastyrAt over 90 years of age, Kappiyan is tall, thin, and distinguished. He is known as Waterdeep's potion wizard and is the kindly tutor to a succession of female apprentices. A noted maker of potions and periapts, Kappiyan is also always researching the better spellcasting of low-level magics. He is moved to anger by the misuse of magic. He always wears robes, with a wand of paralyzation up one sleeve, a wand of magic missiles up the other (in forearm sheaths), and a wand of negation down one boot. At his belt he carries a plain, nonmagical dagger, a light purse, and at least three potions of healing.
Logros Hlandarr
(LN hm W9; DEX 16, INT 18 CHA 16)Logros is service-mage to the South Ward Aurora's outlet. Arrogant and given to acting important and mysterious, he desperately wants to be part of real intriguewith a minimum of danger.
Mhair Szeltune
((NG hf W17; DEX 17, INT 18, CHA 16)Lady Master of the Order Mhair Szeltune is head of the Watchful Order of Magists & Protectors. A serene, efficient, petite lady of iron will, she is an uncommonly good judge of character. She is friend to Khelben "Blackstaff" Arunsun, has long, glossy black hair, and very, very blue eyes. She usually carries a staff when in public reputed (correctly, Elminster says) to be a staff of the magi. Mhair often wanders the city in the magical guise of an old crone leaning on her stick (the staff) in order to see what treatment shell get and whats going on when theres no one important to see. She has been known to teach adventurers who tease or torment the ugly old lady a sharp lesson. However, Mhair can be a kind, loyal friend.
Narthindlar of the Nine Spells
(LN hm W12; INT 18, WIS 16, CON 16)Narthindlar is a wizard who loves magic concerned with growing things and has a fondness for lemons. He installed the lemon trees in Lemontree Alley and magically nurtures them. A shy retiring, rather paranoid fellow, he is known as Narthindlar of the Nine Spells because he worked with a priest of Silvanus to develop a special contingency spell that triggers nine precast first level priest spells upon his person when he is brought to 4 hp or less or when he speaks a secret activation word. These spells are bless, cure light wounds, pass without trace, protection from evil, and sanctuary. He has used this spell twice - once when beset by raiding orcs in the wilds and once when attacked by brigands in an alley in Waterdeep - so most of the city folk have heard of it.
Nleera Tarannath
(CG hf W10; DEX 18, INT 18, CHA 16)Nleera is a Harper mage who has recently begun to act as a contact for Those Who Harp by impersonating one of the House Tesper family ghosts - with the aid of the ghosts themselves - during public parties at the Tespergates villa in Sea Ward. She is demure, cautious, and well armed with magic items and spells, including one that will summon the city guard at full speed should she need them.
Onshall Goldcloak
(LE hm W11)Onshall works with tanarri. He is known for always working revenge on those who deal him even the slightest of setbacks.